Eat, Drink and Be Winchester Review

We have a new cafe just opened here in Winchester and while the SLB Style team are moving to London very soon we still love to deliver amazing finds in Winchester. Eat, Drink and Be opened just 5 weeks ago and we where delighted when we got to sample the quality fair on offer. All the cakes are made by the coffee house themselves. Everything on offer is simply prefect and just amazing value for money.

What used to be an old jewellers at the top of the high street is now on of the finest cafes we have here in our little city. Offering delicious cakes, muffins, homemade soups and a range of freshly made salads.

When it comes to amazing places to eat and drink we do love to find the cool places to advertise and this one will keep you coming back for more and more we are sure. If you are planning a trip around The Great Hall and the Cathedral grounds then this is one place to really make a beeline for!!! Sorry we really couldn’t help that!! Eat, Drink and Be will have you fuelled up ready for a day of shopping and wandering.

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Outside has been revamped into a little continental haven for people watchers and coffee lovers. Simply plonk yourself down and sit back, watch the stylish world pass you by with you sit, sip and rejoice at the wonderful views of this beautiful city.

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We ordered Coffee, cakes, lemonade and spring water. We had decided to be a little good and have a healthy lunch when leaving home, especially when looking at all theses salads, just beautiful. The cakes got the better of us… tempting us away from any plans to diet yet again!

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This place gets a big 4 stars from all of us at SLBStyle. If you would like a review of your fine dining or coffee shop please don’t hesitate in contacting us and we would be honoured to com and take some snaps. Follow us on Twitter @sarahbacchus @LottieSmith25 @ianbacchus and for all other photographic work contact me via www.sarahbacchus.com

 

 

How To Choose Jewellery Colours For Your Skin Tone | Weddings

buying the right jewellery for your skin toneEach person has their own individual and very unique colour palette and this consists of skin tone, hair colour, eye colour and even the time of year. But selecting that sought-after fabulous piece of jewellery can be overwhelming with such a vast range available. Whether you’re looking for a wedding gift, or want to rework a piece of jewellery you already have, here’s a guide to help:

 

Identify your skin tone using your wrist. Look at the inside of your wrist to see if your skin tone is cool or warm. Cool skin tones are identifiable by bluish coloured veins, their eye colour is most likely to be blue or brown.

 

Warm skin tones are identifiable by greenish coloured veins., hair colour having a red or auburn, strawberry tones.

 

How do you choose between gold and silver for your skin tone?

There is no steadfast rule on this; you really need to try both against your skin to test. What can make a difference is the finish on your jewellery – polished, satin, textured, oxidised (blackened silver).

 

A yellow gold ring with a polished finish might not suit you, but then the same ring with a satin finish might look amazing. So remember if you have a piece of jewellery already which you now are unsure of – it might just be the finish. Bentley & Co often change simple things like this for customers which can make a dramatic change for the better.

 

Can you wear a mix of colours together?

Yes you can definitely wear silver, and yellow gold jewellery together. If you are wearing pieces closely together then a satin finish to the gold can give it a wonderful look.

 

Can you add coloured stones and what colours suit people?

Skin tones are diverse and unique to each person; even family members who will have similar skin tones, might not suit the same stone colours. Here’s a rough guide to help:

 

Reds tend to suit autumn and winter tones more than spring and summer tones, but that doesn’t mean that the paler skin tones cannot wear red at all. It’s all down to the tone of red. Try testing a few shades of red against your skin to see if it’s right for you. You will know the moment you put it against your skin; a wrong shade will clash immediately and the right one will look like you were born to wear it.

 

Winter/deep tones

Winters should wear colours that are sharp, stark and clear. Deep blue sapphires, Ruby and Garnets in red and cerise pinks all go well with winter complexions. For lighter colours, wear icy tones rather than pastels e.g. White pearls, opals, diamonds, Emeralds, blue-green tourmalines and turquoise.

 

Summer/cool types look good in pale amethysts and pale blue topaz and should choose pastels and soft neutrals. Pale amethists, rose pink spinels, soft blue tourmalines, and Lemon beryl.

 

Warm tones suit golden undertones.

People with autumn or warm skin tones should select colours with golden undertones, Smokey quartz, amber, fire opal, warm yellow citrine.

 

Spring tones look best in wear warm orange-based colours like Scarlet red Ruby, garnet , fire opal, and coral. Lighter types should choose soft or pastel shades while clear types can wear more contrasting colours.

 

Statement Jewellery | Fashion

I love statement jewellery. Why buy a new outfit when you can brighten up an old one with some statement pieces that convey your personality ad style?

This season is all about oversized jewellery, so make sure you stock up on statement pieces for spring/summer.  With designers such as Chanel, Versace and Dolce & Gabbana showcasing shoulder-length earrings and embellished cuffs on the catwalk, bigger is definitely better this season.  Stay on trend with this gorgeous selection of gems, available exclusively at QVC.

I have chosen some of my favourites. Let me know what you think.

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Street Fighter X Tekken – The Game Review

The mother of all fighting games is finally here, featuring what has to be the most incredible of two very different fighting worlds and styles into mixing them up into one astonishing fighting game. But does more always equal more or does two of the best equal one of the worst? Here is my video game review.

Until Resident Evil came along Capcom was always best known for its long-established fighting game mechanics. It did not matter what game you were playing Capcom games always came out on top. Even in the very basic of game’s mechanics such as the sideways beat-em ups you could always tell if it was a Capcom game. The Street Fighter series has earned itself a place in history because it both created and helped evolve a  genre quite simply because it has been so good. Don’t believe me – just look at how many times the game has been cloned over the years. One of the ways that Capcom has managed to keep the game exciting has been by introducing new characters and worlds for their characters to battle against. We have seen it in Marvel Vs Capcom and X Men Vs Street Fighter.

Street Fighter games thrive on skill; make no mistake, you need to know what you are doing. You need to know the moves and then be proficient at them enough to pull them off quickly. The game rewards you for doing so and punishes you with defeat if you don’t – simple as.

Tekken games on the other hand come from the equally mighty Namco. Developers of the mighty Ridge Racer and you know what that means – shocking detail, kick ass technology and replay value. Whilst not having Street Fighter’s 25 year old legacy it still has 18 solid years. Historically Tekken games rely more on technique, moves are easier to pull off and the level of detail and storyline is one to be envied even by the Ryu wannabes of this world.

Graphically the two games could not be sat further apart; Street Fighter (except in it’s EX series) has always remained 2D, matches go at an ADHD pace and look like a fireworks display. Tekken on the other hand has always been 3D with lush landscapes and the ability to avoid projectiles by moving into and out of the screen. Matches in Tekken land have long pauses whilst each player looks for weaknesses and when the impacts come, they are quick and short lived. Hence to bring together such a game like this was either going to work or fall flat and very miserably at the first hurdle.

So what was the cause of this mash-up? A magical box from the space called Pandora’s box crash lands on…Earth I assume and naturally both the good and bad guys want it for the own ends. To the victor go the spoils.

So how does it play? Well to say that it is incredible just does not give it justice. Street fighter X Tekken is so deliciously extraordinary it captivates and rejuvenates what for many could be described as a tired genre. Just when you think you have had enough of Marvel Vs Capcom along comes this. Here Street Fighter is the dominant partner (while Tekken will take the lead in Namco’s version of the game, whenever it chooses to surface) and the foundations of the game are built from Street Fighter 4’s building blocks and aesthetics i.e. combos, special moves and power bars.

Therefore if you have been used to the Street Fighter game and know the likes of Ryu, Ken, or Chun-Li you will feel right at home here. Many of the trademark moves have stayed the same, the inputs for the most part remaining the same, even if the speed and magnitude of what you see on screen are different from their previous incarnations the characters still look good and solid. The game moves forward at a rapid pace; gameplay thankfully slower than the hyperactive sugar rush of Marvel Vs Capcom but still faster than Super Street fighter 4. The complexity of pulling off super combos has been reduced to make it more accessible to newcomers, as has the introduction of a ‘gem system’ which can make certain inputs easier once activated for your character.

The first time you fire the game up Street Fighter’s cool but utterly useless character Dan beckons you into a tutorial about the game mechanics and I highly recommend that you don’t skip them. The introductory sessions last about 20 minutes as you are guided through mechanic after mechanic for high-level play. You have a Cross Gauge, a special meter divided into three sections that fills as you execute attacks. You have gems and you have charge attacks.

The tag team element is the main part of this game and there are so many ways in which you partner character can be called into play for example you can use the Cross Rush – by hitting any attack buttons in ascending order of strength – this will send your character into a bone crushing combo that ends with a launcher move which tagging in your second character to continue the attack.

The special meter has a number of uses, built up during the course of the match either when you hit your opponent or block or counter their blows. The gauge is principal to special attacks. One section of the gauge can be spent in a variety of ways, unleashing EX versions of your standard special moves that have stronger properties, a la Street Fighter IV. A section can also be spent on a Cross Cancel, which allows you to counter from a block with a launcher, sending your opponent high into the air, or a Switch Chance, which allows you to tag in your partner mid-combo for a spot of Tekken-style juggling.

Spending two sections of the gauge will allow you to execute a Super Art, the game’s version of Street Fighter 4’s Ultras, while if you have a full gauge you can spend it all on a Cross Art, which will have both members of your team perform a combo Super Art for incredible damage. Alternatively, the entire gauge can be splurged on a Cross Assault, a spectacular two-man attack that brings your partner onto screen to join in the attacking for a few seconds under AI control.

Lastly, you have the Pandora move – a controversial sort of kamikaze gamble – which can be triggered if your on-screen character has 25 per cent health or less, a move which will kill the character you are currently using whilst imbuing your remaining partner with a gigantic boost of power. However, this only lasts for ten seconds and, if you fail to win the match within that time, you lose regardless.

As you can see – whilst the gameplay in general has been somewhat simplified all of these different options and methods at your disposal still adds to the complexity and depth of the game.

Equally noteworthy is the game’s different customisation options. You can now choose the different colours for each part of your characters dress, skin tone and hair colour so you can have that full individualised look. Wanna see Ken with grey hair? I did. How about having green top and white bottoms and change that head band to blue Ryu? Not a problem. As you can see fashion just might not be my thing, but having those options is a nice touch.

Other real gems exist in the voice over’s – for example you can have the characters talking in their native language and have subtitles. So Ryu talks Japanese, Ken speaks American etc which I think is really good given that the characters are supposed to be from around the world.

The backgrounds are really nice too – embodying the Street Fighter / Capcom world with stages such as Dino Crisis having multi levels with which to fight on.

So how does this title fair in terms of multi-player? Well – Capcom has brought in a number of multiplayer innovations that make Street Fighter x Tekken perhaps one the most exciting co-operative fighting games made to date.

Online, you can now pair up with another fighter to take on other two-man teams, each player controlling one character in a normal tag match. An online Briefing Room actually allows players to train together remotely and one can’t help but to get excited about the possibilities for future tournaments will shape.

There is also a Scramble mode which has four players all fighting on screen at once, either online or off. It’s a mish-mash of punches and kicks and special moves which is incredible to watch. Equally, the usual array of SF4: Arcade Edition lobbies and match videos make an appearance, providing the game with a framework for community-building from day one.

Significant work however needs to be done on the netcode playing this game last night I was appalled to see that there were still problems playing online. Sound effects jittered online players dropped out of the game at will – and not just because I was winning. This was quite sad as it just mudded the online experience for me.

My Verdict

Street Fighter X Tekken is an astounding piece of work and a worthy purchase to have on your shelf if fighting games are your thing. Extraordinary to watch and intense and captivating to play it rejuvenates what for many could be described as a tired genre. Incredible just doesn’t do the game justice; yes it has its minor gripes but as a solid fighting title Street Fighter X Tekken is accessible, enjoyable and fun to play whilst having enough depth to keep existing players of the franchise more than happy. It simply hits the mark.

9.3/10