Max Payne 3 Game Review

What would you do if you came home one day to find your beloved family murdered by a bunch of psychos? Become a manic depressant? Turn to drink? Drugs? Not rest until you had hunted the scumbags down and wiped them off the face of the planet? Well, Max Payne did all of the above. Now, after a lengthy nine-year hiatus and with the franchise firmly in the hands of Rockstar Games – proprietor of titles such as Red Dead Redemption, the Grand Theft Auto series and LA Noire, – Max Payne is back, gulping painkillers down like no tomorrow and killing his foes softly and…erm, not to mention slowly. But has the wait been worth it?

Rockstar Games have built a solid reputation in creating games of high calibre. Just look at their back catalogue. They don’t release a game without it being tested to extinction, they flourish in building deep storyline arcs and cinematic traits in all their titles, and in nearly all their games, they invest highly in intricate details. Plus, they’re unafraid of raw violence. Max Payne 3 might not rank as their best title to date – let’s just get that out of the way – but let’s also be clear, it doesn’t fall too wide of the mark.

The quality in Max Payne 3 shows from the moment you load up the disc. Faithful to the original game, it starts at the end and rewinds to the beginning. Strong cinematics give you a taste of what his world has become introducing you to some of the main characters with real vigour and energy. Max is now a reluctant bodyguard charged with looking after a millionaire’s family who like to live fast, and die young.

The in game graphics are superb

Looking at the screen as the sequences unfold, you can’t help but take pleasure in the quality of the animation and Rockstar’s trademark dialogue. If you enjoy movies, you’ll find it draws parallels with movies of its genre – the chromatic aberrations and the dialogue between characters where key words appear on screen – there are flavours here of ‘Man on Fire’, ‘Miami Vice’,  ‘Wanted’. ‘Domino’ and ‘Lethal Weapon’. Oh, and not forgetting ‘The Matrix’.

A shootout in a nightclub demonstrates all that’s good about bullet-time – moving from cover to cover in slow motion, flying through the air delivering headshot after headshot to save a woman from being kidnapped,  shooting a vehicle’s tyres so it has to stop or taking out foes while you dangle helplessly from a helicopter. It’s scenes like this that make you semi-orgasmic and pleased you bought this title.

Max Payne is simply a badass with badass guns and badass quips, even when he takes painkillers to restore his health. Having lost everyone he cared about in his life, he really couldn’t care less and is ‘damaged goods’ with inner demons – a reluctant hero who would be happier doing other things.

As the storyline develops, it is hard not to be engaged with Max and the struggle he gets drawn into. And wow! What a struggle he has on his hands…or rather, you have. Max Payne 3 will prove to be one tough game for some players and some levels especially can be hugely frustrating. Enemies are just so numerous and hard to kill, leg shots won’t do it, chest shots won’t always do it and if they have head gear expect to expend a whole clip. Even when enemies go down, they will fire a last few rounds to take you down with them. Now, some will argue that my criticism is unfair, after all, a game where enemies fall to the ground like dominoes would quickly become boring and let’s be honest, Max Payne himself only needs a handful of painkillers to restore his entire health. However, when some guy you have shot point-blank in the chest gets up a few seconds later and comes running at you, and delivers a head shot that means you have to restart, excuse the pun, but it is a tough pill to swallow.

It’s flaws like this that start to creep in, and the longer you play, the more apparent they become. Painkillers are few and far between and the checkpoints are unevenly and unforgivingly spread which means if you die, you will often have to redo entire sections again, and with the game as challenging as it is you can expect to die more than once.

Because of this, frustration quickly sets in. I think the programmers realised this because if you die in a section too many times the game will restart you with extra painkillers. It’s a weird compensation, especially thinking you may have to die a good number of times to get it. The steep difficulty curve also means that to survive you are forced to engage bullet-time more often and then entire stages just become a repetitive matter of slowing things down and holding out long enough behind cover.

It’s also a shame too, that unlike the original game, Rockstar did not build in some kind of bullet-time reward system so that you could increase the length of time you could enter slo-mo. I can’t help thinking it was a bit of a missed opportunity. However, if you do manage to stick with it ,you are rewarded with a dark and deep storyline full of betrayal and deceit, not to mention some of incredible set pieces.

In multiplayer, Max Payne 3 delivers excellently too. At first you’re limited to straight death-match and team death-match modes and it all feels slow and a little second-rate, but prolonged play provides benefits.

Bullet-time makes all the difference, with its use balanced by the same post-slow-mo movement issues as in the single-player game, and by the fact that it also affects line-of-sight targets, not just your character. Gain enough kills in the boot-camp scenarios, and you can also join in a Gang Wars mode. This sees two teams running through objectives in a themed mini-campaign. It’s another example of a game that can start off on the wrong foot, but that works hard to turn your initial impression around.

My Verdict
Max Payne 3 might not be Rockstar’s best work to date, but it probably is the best example of its genre. What Rockstar brings to Max Payne 3 is style, personality, cinematics, gritty rawness and an exciting and memorable experience. Max Payne 3 might not be perfect and might be frustrating as hell. But one thing’s for sure, it packs a mean punch and, despite its flaws, is a quality title

9/10

Best games of 2010 by Junior Smart. {Games}

2010 came and went like an absolute storm, and in its wake left gamers with a handful of real gems across all gaming platforms. We’ve had the Kinect, the Move, The final chapter of Halo, Red Dead Redemption, Call of Duty, Dead Rising and seen the end of what seemed like the lifetime of waiting for the mighty Gran Turismo 5 to name just a few.

But just which ones were the best? I am sure each and every gamer will have their faves, and doing a run-down is bound to spark some kind of controversy; luckily I am not one to shy away from telling it how it is. Let me give you my full and final run down.

1.Heavy Rain (PS3)

A controversial first place I know, but if you rate games on their originality, if you rate games on their playability, if you rate games on how they can emotionally affect you, then you will rate Heavy Rain. Part game, part movie, this title has remarkable scenes and a storyline of incredible depth, not to mention the lingering and sometimes stomach churning after effect memories that it leaves you with. The control system is innovative and involving which is even more improved with the Playstation Move and without a doubt this was probably one of the most original titles to hit consoles during 2010.

2.Halo Reach (360)

I am going to place this as my number 2 as lets face it; the game play and storyline is far from original. Bidding a final farewell to the Halo universe was a never going to be easy, but somehow, just somehow software developers Bungie managed to do it. An epic (and occasionally moving) storyline drives a solid single-player campaign, and all this is backed up to the hilt by fantastic multiplayer options. The Halo franchise has always been an almost – but not quite good enough – reason to shell out for a 360 machine.

3.Mass Effect 2 (360, PC, PS3 next year)

Mass Effect 2 is the master class of RPG, an honour usually only reserved for the likes of Final Fantasy and World of Warcraft. Mass Effect features a truly memorable cast of characters each with their own unique personality and behaviour. Mass Effect 2 is exactly what many gamers hoped it would be, and with the PS3 version out next year and rumors of a third installment on its way Gamers all over the world may have to go into hibernation in order to counter-act the sleep deprivation they will face when the title hits the shelves.

4.Red Dead Redemption (Xbox 360, PlayStation 3)

An epic sandbox game in the dessert? Are you serious? Rockstar’s western showpiece is a marvel to play and enjoy, and regurgitates memories of playing Cowboys and Indians in the playground. The story of the main character John Marston is both fascinating and heart-wrenching, and the virtual western world where shoot-outs, train robbing, and fraternising with damsels in distress is beautifully imagined. Little wonder then that many games players woke up having lost 60 hours of their life to this title.

5.Super Mario Galaxy 2 (Wii)

A welcome return of the plumber and of the most clichéd and ridiculous plots of all time doesn’t stop Super Mario Galaxy 2 from entering my top ten. Nintendo went out of their way to cram in more content than a student study’s for their exams and it shows. Galaxy 2 is so much bigger, so much more challenging, and finally the long awaited Yoshi makes an entrance to the series. I like this game because it is a title that can be enjoyed by any gamer of any age, and features some of the most intelligent and innovative level designs I’ve seen in many a moon.

6.Gran Turismo 5 (PS3)

After endless waiting and waiting and erm, waiting after the Prologue, gaming developers Polyphony showed the world that waiting can, sometimes, just sometimes be a good thing. Despite being a game for racing purists only I just had to include this because of the sheer amount of effort invested into making this title, and indeed it shows. GT5 is something very, very special. Although perfection it is not (see my review in Frost Magazine’s very pages), this title raises the bar as far as driving simulators are concerned.

7.Donkey Kong Country (Wii)

I bet Wii owners rejoiced all over the world when this game came out and it is not difficult to see why. This game gives a solid spanking to games developers who think that graphics alone is what is required to make it in today’s gaming market. Bringing back two of perhaps the most loved characters in Nintendo’s history – who don’t speak Italian – was a mean feat and to surpass the efforts of the SNES required even more. Donkey Kong has beautifully designed levels and is fantastically fun to play.

8.Call of Duty: Black Ops (360, PS3, Wii, PC)

It would be absolute lunacy not to put this game in this list – yes the graphics are not totally amazing, yes the storyline is about as clichéd as Christmas dinner is to sage and onion stuffing but in all fairness Treyarch delivered on this title, when many people (including myself) thought that they wouldn’t be able to match the game play mechanics of Modern Warfare 2. With some solid online play and some great set pieces this game offers a fantastic experience. If you haven’t answered the call of duty see my review in Frost Magazine’s very pages to find out why you should.

9.Split second Velocity (360, PS3, Wii, PC)

I remember when one of my friends showed me a trailer for this game and I just kept saying wow – but in the back of my mind I kept saying I bet this game is crap. Well how wrong I was. Split second is every bit the insanely fast driving game it was purported to be. Developers Black Rock Studio created a world where every race is dominated by the massive explosions you can set off around the tracks in order to turn your competitors into smouldering wrecks. Immensely fun and infuriating in equal measures this game came 9th on my list because of its original approach to the racing genre.

10.God of War III (PS3)

Arguably the hottest contender for the title of best-looking game on the PlayStation 3 ever, God of War III exploded onto the system earlier this year leaving utter carnage in its wake. Immense boss battles that have to be seen to be believed, visceral blood-thirsty action and some of the finest level designs you’ll ever play await you in this game. God of War III is a graphical and technical achievement, and really shows what the power of the PS3 is capable of.