SSX Game Review

If gamers are completely honest with themselves Extreme Sports games have been severely lacking in this generation of consoles. Yes, the XBOX has had the…erm, Motion Sports titles but come on, really now, all you have had to do is essentially strike a pose and look surprisingly un-cool. If we are completely honest, gone is the insane rush of pulling off trick after trick; gone is the feeling of utter wow whilst your mates go ‘did you really just do that?’ SSX Tricky on the PS2 was the last game to do that me, and not even being able to download it from the PSN store was going to make me feel that way again – until now.

SSX has exploded back on the scene in such a way that many of its competitors will just probably want to turn away from the starting line and hang their heads in shame. Such is the wealth of options, such is the banging-ness of the tracks, such is the literally obscene nature of the tricks, such is the colour and richness of the graphical nature, such is the sheer speed of the game and finally such is the seamless incorporation of all what games developers EA have learnt so far with their other titles such as Need for Speed and its Auto log that many other games just wouldn’t stand a chance.

EA Canada decided to show the world what happens when you don’t just put the game out every year, but instead put your heart and soul into it and take time crafting it, polishing it and the result is an  ultimate experience.

I’ll forget the storyline (is there ever a storyline?) and break this game down to you in the simplest of terms. You will go down mountains – admittedly fantastically rendered mountains. You will have an articulated lorry of tricks at your disposal and these tricks accumulate points which can be traded for speed. Like Need for Speed there are a range of different events – here classified as either “Race It,” in which you have to speed down the slopes against competitors, “Trick It,” in which you need to pull off tricks and outscore the competition, or “Survive It,” which is the final region challenge pitting you against one of the elements.

While there are only three basic modes, there’s a good mix of racers and racing conditions to keep things exciting. You will attempt to conquer slopes all over the world, be that in china or even the Andes.  Each location is interesting and each race has a lot going on.

“Survive it” is the real new addition to the series. Borrowing a lot from Motorstorm Apocalypse you take on the elements  for example thunderous avalanches will try to swallow you up, freezing cold temperatures and lack of oxygen will attempt to suck the life from you, jagged rocks and trees will threaten to turn your bones into mash potato. The skill level is graduated so you get a bit of equipment, like a headlamp, a wing suit or sonar goggles, and you can conquer the very different problems you face on the mountain in each location: the wing suit will help you cross substantial gaps, sonar goggles can help you find a path in whiteout conditions and the headlamp will illuminate even the darkest of caverns.

Control wise this game is quite good; making use of the analogue sticks as well as L and R buttons too to create smooth transitions between tricks. What I thought was really nice is that there is a classic button selection too. So if you were used to the old button setup of the last generation you can select it and pull of moves via the button mashing system of old. You also have a rewind button so if you wipe-out you can go back in time and alter your fate so to speak – although this does cost you points.

Whereas Need for Speed had Auto Log, SSX has Rider Net. It keeps track of your progress. Rider Net alerts you about what your friends are doing. Any scores posted or collectibles acquired pop up, and the game sets challenges for you based on your friend’s scores.

Multiplayer in SSX comes in the form of Global Events, a constantly updating series of challenges open to everyone in the world. EA has challenges going all the time and you can just drop in and try and post a high score or fast time.

As you’re racing through a course, other players doing the same will just show up alongside you in a crazy simultaneous event. For some, it may seem loopy but there is no denying that it keeps the edge and playability of the title top notch. Besides, what else can you do with a snowboard?

My Verdict?

SSX may not be a title for everyone but it is a title that has been long overdue in a genre that sorely needed it. If snowboarding is your thing, if racing games have been getting boring for you or you just want to try something fun, fresh and funky do check out SSX – it’s incredible.

9.2/10